Friday, September 16, 2011

Gears of War 3 Review : Will Gears of War burn out or fade away?

gears-of-war3-logo
After two iterations of the Gears online experience, Gears of War 3 finally brings players the game as it should be. There is also a lot in the way of options for cooperative players over Xbox Live, including four-player campaign co-op. This is a game to be played with friends,
and Epic has learned how to make Gears at its best online.

While Gears 2 felt like a step forward in scope and “oh, sh-t” moments from Gears 1, Gears 3′s campaign has only a few really strong set piece moments, and even fewer genuinely tough battles. Gears of War 3 is about struggle. It’s about the fight, the battle, the wars. Gears of War 3 is about relationships – building and breaking, living and dying. Gears of War 3 is not about discretion. Loud!

gears-of-war3-gameplay
From the very first chapter of the campaign mode, the player is thrust into desperate situations with deadly enemies and powerful weapons. Epic simply doesn’t do subtlety in their action sequences and Gears of War 3 epitomises that attitude. Case in point: Gears of War 3 has, at one point, a kind of stealth mission. By shooting enemies with automatic weapons until they explode, before they have the chance to sound an alarm. In Gears of War, you shall not sneak.

There has also been significant, interesting work done to Gears 3′s co-op modes, all for the better. Campaign cooperative play now supports up to four players. Epic has also added quite a bit to its popular Horde mode, a survival mode that includes waves of enemies attacking a team of five players. Again, players earn money here as they play as enemy Locust and try to kill AI-controlled human characters. Working together is key to success for any length of time in Beast mode, and like multiplayer games such as Left 4 Dead or the competitive multiplayer of Dead Space 2, playing as the enemy engenders an entirely different kind of game play and tactics than players have to use for the rest of Gears 3.

gearsofwar3gameplay
The sound design in this latest Gears game is exemplary, as expected, but its greatest contribution to the overall is that it never overpowers. Each rattle of the Lancer, Gears’ trademark weapon, sets in motion a staggered enemy’s descent to the floor. The growling chainsaws and guttural enemy calls sit perfectly in the grizzled battlefield alongside the explosions and small arms fire. The gameplay boils down, in very simplified terms, to working your way through areas of cover, fighting through waves of various enemy types, to find an objective. What it does is in keeping with previous games in the series and at times it is capable of great beauty, particularly in the scenery and towards the end of the game. Where Gears of War 3 surprises the most is in the narrative. The game is, as one should expect, extremely well stocked in the multiplayer departments. The servers for multiplayer are very quiet, as is to be expected before the game’s retail release, but we will revisit the multiplayer modes after release when our bot-filled games will be populated by other humans and we can actually get Beast and Horde modes up and running with reliable regularity.

gears-of-war3-logo
Gears of War 3 creates one of the best combat experiences in video games. You have to duck behind cover, peer around corners, and revive fallen comrades as you dodge heavy fire. Gears of Wars has always been the best third person cover-based shooter available but now it rivals most other modern games in terms of narrative, characterisation and empathetic attachment.

More info about Gears of War 3 :

No comments:

Post a Comment